<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>games Archivi - Filosoft</title>
	<atom:link href="https://blog.filosoft.it/tag/games/feed/" rel="self" type="application/rss+xml" />
	<link>https://blog.filosoft.it/tag/games/</link>
	<description></description>
	<lastBuildDate>Tue, 17 Aug 2021 08:14:41 +0000</lastBuildDate>
	<language>it-IT</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.8</generator>

<image>
	<url>https://blog.filosoft.it/wp-content/uploads/2020/08/cropped-Logo_filosoft-e1607791801974-1-32x32.png</url>
	<title>games Archivi - Filosoft</title>
	<link>https://blog.filosoft.it/tag/games/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>L’utilizzo del Reinforcement Learning per la creazione di Artificial Intelligence nei videogiochi.</title>
		<link>https://blog.filosoft.it/2021/06/03/lutilizzo-del-reinforcement-learning-per-la-creazione-di-artificial-intelligence-nei-videogiochi/</link>
		
		<dc:creator><![CDATA[Leonardo Bonadimani]]></dc:creator>
		<pubDate>Thu, 03 Jun 2021 11:56:40 +0000</pubDate>
				<category><![CDATA[Ai]]></category>
		<category><![CDATA[ai]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[reinforcement learning]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[videogame growth]]></category>
		<guid isPermaLink="false">https://blog.filosoft.it/?p=614</guid>

					<description><![CDATA[<p>“Our humble video games industry has come a long way in the past twenty five yearsand, whilst we’ve seen a vast improvement in the quality of gameplay and storytelling over the years, the graphical elements of these games has progressed at an evenmore alarming rate.” The Evolution of Graphics in Video Games Over The Last [&#8230;]</p>
<p>L'articolo <a href="https://blog.filosoft.it/2021/06/03/lutilizzo-del-reinforcement-learning-per-la-creazione-di-artificial-intelligence-nei-videogiochi/">L’utilizzo del Reinforcement Learning per la creazione di Artificial Intelligence nei videogiochi.</a> proviene da <a href="https://blog.filosoft.it">Filosoft</a>.</p>
]]></description>
		
		
		
			</item>
	</channel>
</rss>
